Data Usage
Bijgewerkt op 03 Oct 2023
Data usage refers to the amount of data that is consumed while using a particular service or application. In the context of sports content creation and video analysis, data usage is an important factor to consider. Starting from the 2022/2023 season, instead of measuring data usage in gigabytes (GB), it will be measured in the number of matches. This makes it easier for users to understand and is a more accurate representation of their usage.
The matches that are counted towards data usage include the following:
- All self-created matches, such as practice matches or matches where users do not participate in an exchange program, and that have a video attached.
- All matches from the exchange program that users have tagged themselves or their opponents.
- All training sessions that users have created and that have a video attached.
This means that matches where no tags have been added will always be visible, while matches that are tagged and do not fall within the first 50 matches of a user's license will be archived and not visible.